WIP

Name:

 

Holy Symbol:

 

Quote: Each section starts with a sample quote from the god's holy text, a scholarly work about the god, or a common prayer to the god.

 

God Nickname:

 

Alignment:

 

Domains:

 

Favored Weapon:

 

Centers of Worship:

 

Nationality:

 

Acts of Service:

 

Introduction: This section gives a general overview of the god and his or her history, personality, and concerns.

 

The Church: In this section you'll find an overview of the church and its goals, structure, and rites.

 

Paladin/Antipaladin Code: Not all gods allow paladins among their faithful, but for those who do, this sidebar provides a sample code that a holy warrior of the faith would follow. Individual paladins may vary somewhat in terms of which aspects of a god's tenets they prioritize highest, and two paladins of the same faith may still have differing interpretations on how best to implement a god's divine mandates. If a god instead has antipaladins (Pathfinder RPG Advanced Player's Guide 118), their code is listed in this sidebar.

 

Temples and Shrines: This section discusses places of worship, both temples where large congregations gather and smaller, simpler shrines that might be maintained by a few faithful-potentially even in secret.

 

A Priest's Role: This section discusses a priest's role within both the church and his or her community, discussing everything from priests' typical daily routines to how they commonly further their god's goals in society.

 

Adventurers: Not all who worship a god feel called to become clergy or spellcasters powered by divine faith. Here you'll find details on how laypeople who worship the god in question-particularly those whose professions point the m toward a life of adventure-differ in personality and function from those who worship other gods.

 

Clothing: This section discusses ceremonial garments typical to the faith. Though many worshipers-and even priests-forgo churchly vestments in favor of more practical or inconspicuous attire much of the time, most show off their affiliation in some fashion, even if it's just in choosing colors or symbols associated with their deity.

 

Holy Texts: This section presents a brief overview of the god's most widely recognized holy texts.

 

Holidays: Holy days and other celebrations may vary by region, but some occasions observed by the faithful throughout the Inner Sea region are detailed here.

 

Aphorisms: Certain sayings and oaths common to the faith appear here.

 

Ceremony to Open Divine Channel:

 

Relations with Other Religions: This section discusses both the god's personal opinion of other deities and their congregations' prejudices toward other faiths. This is a general overview, and individual congregations can vary considerably from region to region-the churches of two gods might be at each other's throats in one nation because of a mixing of politics and religion, but might still work together in another.

Realm: This section details the god's home and private domain, usually somewhere on the Outer Planes, where the god lives with the souls of his or her deceased faithful.

 Herald:

Servitors:

Other Minions:

All gods have particular beings sworn to their service. This section details some of the best-known divine servitors, creatures that have repeatedly acted as divine representatives over the ages, responding to the prayers of the faithful, and their Herald.

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Creation Myth